using System;
using System.Collections.Generic;
using System.Text;
using Graphics;

namespace Direct3D10DX
{
    public class DXRenderer : Renderer
    {
        public DXRenderer()
            : base()
        {

        }

        public override void BeginScene()
        {
            base.BeginScene();
        }

        public override void EndScene()
        {
            base.EndScene();
        }

        public override void Render(List<Object3D> objects, Camera camera)
        {
            base.Render(objects, camera);
        }
    }
}
